credits

core development team

Felix "broozar" Caffier - 3d modelling, 2d art and texture artist, website, tools programming
Micha "germanunkol" Pfeiffer - game logic code including AI and mulitplayer, 2d design, concept art
Wolfgang "BoH_Havoc" Reichardt - 3d modelling, texture artist, shader and effects coding

multiplayer dll developer

Peter "Dark_Samurai" Soxberger - thank you for your incredible aNet dll! http://www.anet-plugin.com

additional developers

Adrian "adoado" Grayson - dll programming

RDH music tracks

Francesco di Buono - all rights reserved

freesounds.org sound list

11727_833_45_high_voltage_powerlines.flac, 15463_dobroide_thing.rocket.02.mp3, 16796_pushtobreak_Wind1.aif, 17077_lgarrett_lg_freight_elevator.wav, 18400__inferno__waterxplo.wav, 19105__Jace__Ship_damaged_explosions_sparks.wav, 19487__Halleck__JacobsLadderSingle2.flac, 32987__HardPCM__Alarm003.wav, 33276_mastafx_shot.wav, 35530_jobro_Torpedo_launch_underwater.wav, 35531_jobro_Torpedo_launch.wav, 42103_marcuslee_Laser_Paintball.wav, 42108_marcuslee_Laser_Wrath_6.wav, 42109_marcuslee_Laser_Wrath_7.wav, 50618_fastson_RemingtonGunshot.wav, 57806__guitarguy1985__aircraftalarm.wav, 60000_qubodup_swosh_13.flac, 60023_qubodup_swosh_36.flac, 67466__qubodup__grenade_explosion_1.flac, 77736_DJ_Chronos_Button_8.wav, 80336__Skret__Click_2.wav, 82330__KILLERK__Dark_hit_power_down.wav, 85497_Hardance_Ringing_in_ears2.wav, 93741_Omar_Alvarado_Explosion.mp3

alpha testers

Felix 'k3ks' Maurer, Jakob 'javra' von Raumer, Thomas 'Wicht' Bang, Ji 'GForce' Luo, Lucas Pfeiffer, Rahel Pfeiffer

special thanks to

Daniel "DaMaher" Maher - additional modelling and testing
Thomas "ts-soft" Schulz from RealSource.de - PureBasic consulting

donators

Thomas Boisse 2010-08-25